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Gen 1

Red · Blue · Yellow

In Generation 1, values the game never shows, starting with the DVs, decide the stats, the gender, and what comes out of a capture.

Main series199610 tools

DV calculator for Generations 1 and 2

calculator

Type in the five stats on screen and the tool works back to the hidden values behind them.

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Damage calculator for Generations 1 and 2

calculator

A move, an attacker, a defender: the exact damage, worked out the way the game works it out.

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What an in-game trade really gives

reference

What each trade with an in-game character really gives you, starting with the level, which the guides get wrong.

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When to evolve it

planner

How long to wait before evolving, and what each level past that costs you.

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What is left before the Bank closes

countdown

Tick your cartridges and what you already own: the tool says what is left to catch before the Bank closes.

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Which cartridge for an origin dex

planner

Which cartridges you need to catch every species in a game of its own generation.

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Male or female?

calculator

Type in the five stats after a capture and the tool tells you whether it will be male or female once transferred.

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Which trainer gives which species?

reference

Pick a species: the tool lists the trainers to fight so the long-range trainer glitch spawns it.

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Which ball, and how many will it take?

calculator

The species, the level, the HP left, and you know which ball gives the best odds and how many throws to expect.

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Where to find it in Red, Blue and Yellow

map

Pick a species and your cartridge: where it appears, and your odds on each step through the grass.

Open