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Everyday Wonders
Everyday Wonders — Hard
Every deck here needs
6 cards from this set
. That single rule is what makes this tier awkward.
Milotic ex
Water
4 missions · 2 runs
weak to Lightning
Dedenne ex
Lightning
4 missions · 2 runs
weak to Fighting
Mega Diancie ex
Psychic
4 missions · 2 runs
weak to Darkness
Mega Sableye ex
Darkness
4 missions · 1 run
weak to Grass
Hisuian Zoroark ex
Colorless
4 missions · 2 runs
weak to Fighting